Abs
Number Abs(Number value)
This returns the absolute value of a number, i.e. the number with the sign stripped off.
value - the number of which to take the absolute value.
Angle
Number Angle(Number x, Number y)
This returns the angle, in degrees, of a line from the origin to the specified coordinates. The y coordinate goes down the page so the angle will be clockwise relative to the horizontal.
x - This is the x coordinate in pixels of the target point.
y - This is the y coordinate in pixels of the target point. Remember y coordinate go down the page.
Antilog10
Number Antilog10(Number x)
This returns the common antilog of a number.
x - Number for which the antilog is required.
Cos
Number Cos(Number angle)
This returns the standard trigonometric cosine of an angle.
angle - This is the angle in degrees for which the cosine should be returned.
Exp
Number Exp(Number x)
This returns the value of ex. This is the same as the antilog of the natural logarithm.
x - This is the power to raise e by.
Log10
Number Log10(Number x)
This returns the common ( base 10 ) logarithm of x.
x - The value of which to take the log.
LogE
Number LogE(Number x)
This returns the natural ( base e ) logarithm of x.
x - The value of which to take the log.
Round
Number Round(Number value, ERound mode = Nearest)
This will round a value to an integer.
value - This is the value to be rounded.
mode - This specified what sort of rounding to do. See the ERound enumerated type.
Sin
Number Sin(Number angle)
This returns the standard trigonometric sine of an angle.
angle - This is the angle in degrees for which the sine should be returned.
Sqrt
Number Sqrt(Number x)
This returns square root of a number.
x - The value of which to take the square root.
Tan
Number Tan(Number angle)
This returns trigonometric tangent of an angle.
angle - The angle in degrees of which to take the tangent.